The reward for completing each mission is 100 doubloons. There will be 6 special combat missions in 0.10.0, one for each nation with more than one full tech tree branch. Players with 8 Access Level of Service Record and higher will get 500 doubloons on the first login to the game during 0.10.0: Note: When WG has done this in the past the free resets usually last for the single patchīesides, to let you further experiment with commander retraining:.The cost of commander retraining will be lowered by 90% - from 500 to 50 doubloons. In order to let you comfortably try out different builds during Update 0.10.0: Will there be a free skills reset? It takes time to try out different builds. Also, ship detection range is a limiting factor for secondary battery range: the maximum possible secondary firing range cannot exceed the minimum possible detection range of a ship. If a ship's base secondary firing range was higher than specified, it won't be lowered. Besides, skills for secondary guns now require fewer skill points. In addition to this change, we're also increasing secondaries' range, so their efficiency will be improved. We don't plan to lower the efficiency of secondary-focused ships, but we understand that they'll have a shift in gameplay: if previously you could focus fire on one target with increased accuracy, now you'll be able to fight several enemies at once - on either side of your ship - by sacrificing some accuracy. Secondaries-based builds will now be weaker because you've lowered the accuracy bonus.
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